Learning Links
Experimentation / Metaphor / History / Exploration / Space / Games / Technology / Science Fiction / Composition / Invention / Market Studies
Demonstrators should be read from bottom to top, but need not be demonstrated sequentially.
Elementary Demonstrators
• Connect knowledge with past experiences.
• Identify strategies used to acquire existing knowledge.
• Explore strategies which promote relationships between prior knowledge and information.
• Make predictions based on information.
Middle School Demonstrators
• Select an appropriate strategy to acquire specific new information.
• Evaluate strategies used to relate new information to prior knowledge and experience.
• Interpret information to infer relationships and apply to new situations.
High School Demonstrators
• Select and implement appropriate strategies to extend knowledge, skills, and experiences.
Sample Teaching/Assessment Strategies
Collaborative Process: Cooperative Learning, Reciprocal Teaching / Community-Based Instruction: Field Studies, Mentoring/Apprenticeship/Co-op, Service Learning, Shadowing / Continuous Progress Assessment: Observation, Performance Events/Exhibitions / Problem Solving: Inquiry, Creative Problem Solving, Future Problem Solving, Interview/Polls, Research / Technology/Tools: Distance Learning, Interactive Video, Manipulatives, Puppets, Telecommunications / Whol e Language Approach / Writing Process
These sample strategies offer ideas and are not meant to limit teacher resourcefulness. More strategies are found in the resource section.
Ideas for Incorporating Community Resources
• Invite a professor from a local college or university to discuss the research base for recent scientific discoveries.
• Invite a local physician or agronomist to discuss strategies used to gain new knowledge about their filed.
• Interview a pollster with the local paper to discover how information obtained on surveys is used to interpret events and positions.
Core Concept Developing New Knowledge
Sample Elementary Activities
• Play a new board game without reading the directions. Use your past knowledge of games to make up rules. Evaluate your rules against the rules with the game. PE, OE
• Interview a wide range of people of different ages about the changes they have seen in communication. Predict future changes. PE, OE
• Draw a picture of an event which occurred at your house. Determine how you decided what to put in the picture. Use the same selection process to develop an outline for a story. Write the story. P
Sample Middle School Activities
• Use the scientific method to investigate the relationship between watching television and performance in school Make predictions based on findings. PE, P
• Identify the skills necessary to successfully operate your favorite video game. Using that information, design a how-to manual for an unfamiliar video/computer game. PE
• Examine several accounts of pioneer survival in American history. Write a science fiction story about pioneers on the first exploration of Mars. OE, P
Sample High School Activities
• Invest and manipulate a portfolio beginning with $10,000 to achieve the greatest growth over a 3- month period. Track the performance of your investment on a computer spreadsheet. PE, OE, P
• Prepare a new recipe for your family based on personal taste, known chemical properties in the food, and food preparation. PE, OE, P
• Stage a "sleuthing party" in which participants begin with some known information and are given clues throughout the party. Write a reflection which examines and evaluates the process you used to solve the mystery. OE, P